Alrighty, time for installment number two of my Greenie Creep’s guide to the Ettenmoors. This part will cover an overview of the various creep classes, and a basic guide to Creep combat tactics. Without further ado, let’s get to it!

It is important to note that although parallels can be drawn between creep and freep classes, no two classes are the same or equal and opposites. For example, although both a burglar and a stalker can both use stealth, the Warg is capable of things that the burglar is not, and the burglar is capable of things that the Warg is not.

Blackarrow – The Uruk Blackarrow is a ranged DPS class, able to do very good ranged damage and damage over time. It has a few crowd control skills and is one of the stronger classes in the post-RoI creep ranks. The freep class most comparable to it is the Hunter.

Defiler – The Orc Defiler is the primary healing class on the creep side.  It heals primarily through HoTs, so it is important to heal proactively, rather than reactively. In addition to its healing skills, is also has some nice crowd control, debuff, and tactical ranged damage skills.  The freep class most comparable to it is probably the Rune-keeper.

Reaver –  The Orc Reaver is a melee DPS class, able to do very good AoE, bleed, and single-target damage. It also has a couple debuff skills. This is the only free-to-play class, and is one of the easier creep classes to play. The most comparable freep class is the Champion.

Stalker –  The Warg Stalker (more commonly referred to as “Warg”) is my personal favorite class to play. The Stalker is the only creep class able to use stealth, and is therefore the quintessential scout and healer-harassing class. It has several damage-over-time, debuff, stun, and escape abilities. It is also the best creep class for popping Warband Maneuvers (which are basically Fellowship Maneuvers) on NPCs. The most comparable freep class is the burglar.

Weaver – The Spider Weaver is a crowd-control, damage-over-time, and pet-using class. It can be an extremely difficult class to kill at high ranks, and it has the ability to apply several tactical DoTs. The most comparable freep class is the Lore-master.

Warleader – The Uruk Warleader is an extremely versatile class. It can buff, heal, revive, and DPS. Warleaders are tough to kill, and is one of the “tankier” creep classes. The most comparable freep class is the Captain.

Choosing the right class is going to make your Moors experience much more enjoyable. Make sure that you pick one that matches your play style.

Now, let’s move on to combat tactics! I’m not going to turn into Sun Tzu here, but I am going to go over some basic tactics that every creep should know. First and foremost, every creep needs to know how to focus fire, unless you want to be lonely and sad and be a creep all by yourself. It’s very simple and easy to do, to the point where it almost shouldn’t be considered a combat tactic, and yet some people don’t do it. When people don’t focus fire, their entire raid wipes. To focus fire, open up your social window. Go to the raid tab. Near the bottom, there should be a checkbox to enable your target assist window. Once your target assist window is displayed, simply choose the target of whomever the raid leader picks to choose targets, and kill it. Pretty easy, right?

The next combat tactic is the drop pull. This is a very commonly used tactic when trying to flip keeps or outposts. One creep will drop from the raid, run in and grab all of the aggro, and run away, while the rest of the raid runs in and up to the boss without resistance. Once the lone creep has run off the aggro, he is invited back to the group. The best class to do a drop pull with is the Warg Stalker, since they have Disappear (which is basically HIPS) and then they can stealthily sneak back up to the boss and help fight without pulling everything again. When this is done right, the time required to take a keep can be reduced dramatically.

Another common tactic is baiting. All but one or two creeps will bunch up and hide behind a rock, or a tree, or a bush, or a wall, or… well, you get the idea. Then those one or two creeps will run out and try to lure the freeps to a little past where the creeps are hiding to ambush them. The creep raid then charges out and zergs everything, beginning with the healers which are almost always at the back of the freep raid.

There are many, many other tactics that have been used, but these are the main ones. Listen to your raid leader, and you should be just fine. Go out, young creeps, and munch on some freeps!

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