Tag Archive: RoI


ScreenShot00314I started playing LOTRO again in early November. Last night (well, technically at about 3:00 AM this morning), my captain Carolinn hit level 85. Most of the time I’ve spent playing LOTRO, however, I’ve spent on my burglar, Daag, and a few other characters, leveling and playing with my girlfriend (who I introduced to LOTRO). In other words, if I had devoted more time to my captain, I could easily have hit level cap much sooner.

One thing I’m glad about is that I did not hit a wall and run out of quests in this expansion. I didn’t feel as though I had to go out of my way and make an extra effort to do tasks, repeatable quests, and skirmishes to get there, either. That’s definitely an improvement, because I ran into that with Rise of Isengard.

However, one thing I heard before purchasing this expansion was that Rohan was going to be much bigger than Moria. In sheer landscape, it probably is, however since you have a super-speedy War-Steed which you can ride in a straight line without have to worry about falling into chasms of the abyss, Rohan did not seem as large as Moria to me. I probably could have completed finished the ten levels within about 2 weeks. The first time I played through Moria, it took me much, much longer than that (probably about a month).

As far as content goes, I was somewhat disappointed about the lack of new raids and instances, although I know they are coming soon and will be free for anyone who already purchased Rohan. I spent a lot of time at level 75 getting Carolinn the best gear I could get, and the only equipment I’ve found so far that’s actually better than my level 75 gear is the Hytbold set.

To get the Hytbold set, you have to restore the city of Hytbold to its former glory, all by doing repeatable daily quests which grant you tokens. Unfortunately, those quests pay out 5 tokens each, and it takes at least 300 or so tokens to repair the necessary buildings and barter for a full set of armour (and that’s if you build ONLY what you have to build to get a specific set of armour). You can only do 5 quests a day, meaning you are basically given a stipend of 25 tokens per day to restore the city. That’s going to take a pretty long time.

However, one thing I like about this idea (besides the technological side of it) is that once your five daily quests are done, which takes maybe 20-30 minutes, you have the rest of the day to go back and work on deeds, reputation, crafting, or alts (whereas with Isengard, as soon as a raid or instance finished, I’d be already looking for another one).

I greatly enjoyed mounted combat. However, I’ve already devoted an entire blog post to it, so I’m not really going to talk about it a whole lot more in this one.

I also liked some of the mechanics of this expansion. Open tapping is fantastic, and remote looting is super awesome as well. I do wish they’d make some modifications to captains’ buff skills for open tapping though (allowing me to heal players I’m not grouped with and buff them as well). I can see where that would get unnecessarily complicated, though, so I’m just going to leave it be.

Overall, I think Rohan was an excellent expansion, and probably their second best to date (although I’ll have to reevaluate that when the instances get released). I still think Moria was Turbine’s best. If you are getting close to level 75 and you haven’t purchased Rohan yet, I would definitely recommend doing so.

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After much anticipatory buildup, I figure it is time to reveal the first-place winning entry in our Rise Of Isengard giveaway. Written by David, I hope you enjoy “Lalia, a Girl in Red”

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Lalia, that girl in the red
Somehow got it into her head
To journey to the Barrow-Down
That girl, with her pretty red gown
When she arrived she trembled at the sight
For behold!  A great cruel barrow-wight!
She fled and lost her cloak
And she thought twas a cruel joke!
She lost her way in the vast field
And to fear, she did yield
Soon a noble hero did try to save her
He fought the wight, and gained her favour
Then did a great wight arise
And the hero did look at it’s eyes
And with a shout the hero fell
Those eyes, brought him to Hell
Lalia jumped and ran for her life
She escaped, and lives as a serving wife
Now that hero, for pain never sleeps a wink
And in that torturous place, does he often think
“Lalia, Lalia, of the crimson dress!
My feelings for you I wish I could express!
Alas alas!  I cannot!
So hear my final thought!
Damn the chat filter!
Damn the chat filter!

Alrighty, submission deadline for the RoI giveaway has ended, and I have picked the winners!

The winners are as follows:

  • First Place: David, with the poem “Lalia, That Girl In Red”
  • Second Place: Andared, with a letter to Elrond
  • Third Place: Pounceclaw of Landroval, with a guide to Warg Packs

I will post all three, spread out throughout this week. David and Andared, check your emails and you should see the code for your bright and shiny new RoI expansion!

First off, we will post the runner-up, third place submission from Pounceclaw of Landroval.

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The main advantage of the warg pack is the stealth and tracks. Most warg packs avoid the main figh and kill small groups and stragglers. The best is to allow the leader or alloted warg to pounce (5 sec stun/knockout) while the rest of the group uses bloody maul (DoT from stealth). Most groups then split before any more freeps show up, if caught they mainly use Disappear and Flee. The main goal is to stay alive and get quick kills.

Many groups require the members to have improved stealth equipped, it gives you better stealth and +55% run speed while stealthed. A huge point is no matter who is attacking you, stay on the leader’s target. When you pick your own targets you should try to pick healers and hunters (other squishies are okay, too) but if you hit a burg never stun them because it will give them a huge evade buff.

If a freep attempts to flee use sprint then tendon shred (skill given at rank 3) and let other creeps catch up. Warg packs are in my opinion highly fun, depending on your leader, voice chat is highly reccomended so you can hear orders and give advice. Oh, you’ll hear a lot about “nomming hobbits.”

Good luck to you and see you in the Moors!

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I will post the other two winners’ submissions later this week.

Thoughts on the Instance Finder

Now that I’ve had a chance to play around with the Instance Finder a little bit, I figured it was time to give my opinions on it. So far, it seems to be something that works on paper, but not yet in practice. There are still some kinks that need to be worked out.

First of all, the wait time is lengthy. On Crickhollow, the night that Update 5 was released, it took Carolin about 2 hours to get into a group with the instance finder, even though all Isengard 3 and 6 mans were selected, and on both tiers. Even on Landroval, which has a much higher server population, the wait times were long. I think there should be more of an incentive to use the instance finder, which should help with the queue time.

Next, I think it should be possible to select your own level range which you want to play in, as well as specific instances that you don’t want to do. I don’t want to waste my time on my level 30 warden running a level 26 skirmish with a level 22 player, and I don’t want to run Siege of Gondamon for the ninety-billionth time. I understand why they don’t let you only pick certain instances, but I think you should be able to eliminate some instances. Perhaps they could do this by letting you eliminate a set number of instances, so you could at least eliminate your least desirables.

Lastly, the instance finder does not seem to match you into your role which you sign up for! I used in on Carolin,  and I signed up for every role except for tanking (defense) because personally I am just a lousy tank. I got matched up for an Isengard 3-man with a Rune-keeper and a Lore-master. Sooooo… I guess that means the Lore-master’s bear was going to be the assigned tank?

Regardless of the kinks, I am glad that they brought out an instance finder. I just wish that it worked a little bit better, and I hope that in the future they streamline it and work out the bugs.